Plus One Source 5

 Article : Annetta, L. A. (2008). Video Games in Education: Why They Should Be Used and How They Are Being Used. Theory Into Practice47(3), 229–239. http://www.jstor.org/stable/40071547

Related Source 

    This source is a mixed methods because it uses both qualitative and quantitive within it. this article try to explain why this generation uses video games or games in general within education. The simple answer to that was to keep up with the today. Everything is evolving so why not evolve the way we teach and learn. The article gives plenty of examples trying to explain it using real life scenarios. The Author discusses the potential of video games to revolutionize education by enhancing learning and engagement. 

    This article relates to the reading reactions because it discusses how games are in education and how it should evolve with its students and the generation. This article describes how they are being used and so does 1 of the reading reaction articles. I believe I picked a perfect article that fits with the rest. they all discuss about the same information. yet some of what the 3 articles discuss a lot of is computers/internet within education, but its intertwined with how games can impact learning. 

Comments

Popular posts from this blog

Ed Tech Introduction

Tech Tool Review (Questions)

Blog Entrie 4